The Legend of Kuruk
{2}{U}{U}Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Scry 2, then draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.


Enchantment — Saga // Legendary Creature — Avatar
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Scry 2, then draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Legendary Creature — Avatar
Whenever you cast a spell, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
Exhaust — Waterbend {20}: Take an extra turn after this one. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}. Activate each exhaust ability only once.)
This triggers when the spell is cast, before it resolves. Even if the spell is countered, the cast trigger still resolves. Copies of spells are not cast, so they won't trigger this.