
Part the Waterveil
{4}{U}{U}
Sorcery
Oracle Text
Take an extra turn after this one. Exile Part the Waterveil.
Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Watch Out
Layer ordering affects the final resultWatch Out
This card involves continuous effects applied in layer order. Type changes (layer 4) are applied before ability changes (layer 6) and P/T changes (layer 7). The order matters — a creature that loses abilities in layer 6 can still get new abilities from effects applied later in the same layer.