
Crush the Weak
{2}{R}
Sorcery
Oracle Text
Crush the Weak deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Watch Out
Static ability — always active, can't be responded toRules Note
This card has a static ability that applies continuously as long as it's on the battlefield. There's no trigger or activation — the effect just exists. Removing the permanent is the only way to stop it.