Zanarkand, Ancient Metropolis
Land — Town
This land enters tapped.
{T}: Add {G}.

Land — Town // Sorcery — Adventure
Land — Town
This land enters tapped.
{T}: Add {G}.
Sorcery — Adventure
Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
If this card's activated ability produces mana and doesn't target, it's a mana ability. Mana abilities resolve immediately without using the stack — opponents can't respond to them. However, abilities that target (even if they produce mana) aren't mana abilities.