Turn
{2}{U}Instant
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)

Instant // Instant
Instant
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)
This card involves continuous effects applied in layer order. Type changes (layer 4) are applied before ability changes (layer 6) and P/T changes (layer 7). The order matters — a creature that loses abilities in layer 6 can still get new abilities from effects applied later in the same layer.