Alive
{3}{G}Sorcery
Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.)

Sorcery // Sorcery
Sorcery
Create a 3/3 green Centaur creature token.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
You gain 2 life for each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
This card has a static ability that applies continuously as long as it's on the battlefield. There's no trigger or activation — the effect just exists. Removing the permanent is the only way to stop it.